{"count":1287,"next":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/changes/?page=2","previous":null,"results":[{"unit":"https://waldo.team/api/units/1724573/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:32.626096+09:00","action":30,"target":"Ability scores determine your character's most basic features and are used to decide a wide variety of derived details and statistics. Your choice of {g|Encyclopedia:Race}race{/g} can offer one or more {g|Encyclopedia:Bonus}bonuses{/g} to apply to your ability scores, as well as {g|Encyclopedia:Penalty}penalties{/g}.","id":1678596,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678596/"},{"unit":"https://waldo.team/api/units/1724581/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:32.687409+09:00","action":30,"target":"Abjurations are protective {g|Encyclopedia:Spell}spells{/g}. They create physical or magical barriers, negate magical or physical abilities, harm trespassers, or even banish the subject of the spell to another plane of existence.","id":1678601,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678601/"},{"unit":"https://waldo.team/api/units/1724717/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:33.872981+09:00","action":30,"target":"Bonuses are numerical values that are added to {g|Encyclopedia:Check}checks{/g} and statistical scores, such as {g|Encyclopedia:Armor_Class}AC{/g}.\nMost bonuses have a type, and as a general rule, bonuses of the same type are not cumulative (do not \"stack\") for the same purpose — only the greater bonus granted applies. Examples for bonus types are {g|Encyclopedia:Size}Size{/g}, Luck, Enhancement, Morale, etc.","id":1678675,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678675/"},{"unit":"https://waldo.team/api/units/1724738/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:34.002714+09:00","action":30,"target":"To move the camera, use the [{bind|CameraUp}], [{bind|CameraDown}], [{bind|CameraLeft}] and [{bind|CameraRight}] keys or press and hold the middle mouse button. You can also use a scroll wheel to zoom in and out.","id":1678687,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678687/"},{"unit":"https://waldo.team/api/units/1724761/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:34.124088+09:00","action":30,"target":"A {g|Encyclopedia:Spell}spell{/g}'s {g|Encyclopedia:Damage}damage{/g}, effect duration and overall effectiveness often depends on its caster level, which for most spellcasting characters is equal to their {g|Encyclopedia:Character_Level}character level{/g}. For multiclass characters it is equal to {g|Encyclopedia:Class_Level}class level{/g} in the class they're using to cast the spell. Magic items that cast spells usually have a fixed caster level denoted in their description.\nCaster level is also used in {g|Encyclopedia:Check}checks{/g} to overcome your target's {g|Encyclopedia:Spell_Resistance}spell resistance{/g}.","id":1678699,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678699/"},{"unit":"https://waldo.team/api/units/1724772/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:34.192356+09:00","action":30,"target":"Different {g|Encyclopedia:Spell}spells{/g} have different casting time. In real time mode casting time for spells that are {g|Encyclopedia:Standard_Actions}standard actions{/g} is 3 seconds, and 6 seconds for spells that are {g|Encyclopedia:Full_Round_Action}full-round actions{/g}. Some spells can be cast instantly. In turn-based mode spells consume {g|Encyclopedia:CA_Types}actions{/g} according to their type.","id":1678706,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678706/"},{"unit":"https://waldo.team/api/units/1724795/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:34.330953+09:00","action":30,"target":"A character's class is one of their defining features. It's the source of most of their powers, and it gives them a specific role in any adventuring party.","id":1678720,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678720/"},{"unit":"https://waldo.team/api/units/1724824/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:34.493151+09:00","action":30,"target":"Charging is a special {g|Encyclopedia:Full_Round_Action}full-round action{/g} that allows you to move up to twice your {g|Encyclopedia:Speed}speed{/g} and {g|Encyclopedia:Attack}attack{/g} as a part of the {g|Encyclopedia:CA_Types}action{/g}. Charging, however, carries tight restrictions on how you can move.","id":1678737,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678737/"},{"unit":"https://waldo.team/api/units/1724831/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:34.548248+09:00","action":30,"target":"<b>Movement During a Charge</b>\nYou must move before your {g|Encyclopedia:Attack}attack{/g}, not after. You must move at least 10 feet and may move up to double your {g|Encyclopedia:Speed}speed{/g} directly toward the designated opponent. If you move a distance equal to your speed or less, you can also draw a weapon during a charge attack if your {g|Encyclopedia:BAB}base attack bonus{/g} is at least +1.\nYou must have a clear path toward the opponent, and nothing can hinder your movement (such as difficult terrain or obstacles). You must move to the closest space from which you can attack the opponent. If this space is occupied or otherwise blocked, you can't charge. If any line from your starting space to the ending space passes through a square that blocks movement, slows movement, or contains a creature (even an ally), you can't charge. {g|Encyclopedia:Helpless}Helpless{/g} creatures don't stop a charge.\nIf you don't have a line of sight to the opponent at the start of your turn, you can't charge that opponent.\nIf you are able to take only a {g|Encyclopedia:Standard_Actions}standard action{/g} on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed) and you cannot draw a weapon unless you possess the Quick Draw {g|Encyclopedia:Feat}feat{/g}. You can't use this option unless you are restricted to taking only a standard {g|Encyclopedia:CA_Types}action{/g} on your turn.","id":1678742,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678742/"},{"unit":"https://waldo.team/api/units/1724872/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:34.855169+09:00","action":30,"target":"A character's class is one of their most defining features. It's the source of most of their powers, and it gives them a specific role in any adventuring party.\nA character's class represents a profession, such as fighter or wizard. A new character starts at 1st level in this chosen class. As the character gains {g|Encyclopedia:XP}experience points{/g} (XP) for defeating monsters, they go up in level, granting them new powers.\nIf your character is a {g|Encyclopedia:Spell}spell{/g} caster that prepares spells (such as a wizard) you will need to determine the spells your character starts with.","id":1678765,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678765/"},{"unit":"https://waldo.team/api/units/1724889/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:34.977939+09:00","action":30,"target":"The level of a character in a particular class. For a character with levels in only one class, class level and {g|Encyclopedia:Character_Level}character level{/g} are the same.","id":1678774,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678774/"},{"unit":"https://waldo.team/api/units/1724904/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:35.108769+09:00","action":30,"target":"Each character and creature have a Combat Maneuver Bonus (or CMB) that represents its ability to perform {g|Encyclopedia:Combat_Maneuvers}combat maneuvers{/g}. A creature's CMB is determined using the following formula:\nCMB = {g|Encyclopedia:BAB}Base Attack Bonus (BAB){/g} + {g|Encyclopedia:Strength}Strength{/g} modifier + special {g|Encyclopedia:Size}size{/g} modifier.","id":1678785,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678785/"},{"unit":"https://waldo.team/api/units/1724917/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:35.221576+09:00","action":30,"target":"Each character and creature have a Combat Maneuver Defense (or CMD) that represents its ability to resist {g|Encyclopedia:Combat_Maneuvers}combat maneuvers{/g}. A creature's CMD is determined using the following formula:\nCMD = 10 + {g|Encyclopedia:BAB}Base attack bonus{/g} + {g|Encyclopedia:Strength}Strength{/g} modifier + {g|Encyclopedia:Dexterity}Dexterity{/g} modifier + special {g|Encyclopedia:Size}size{/g} modifier + miscellaneous modifiers.\nA creature adds any circumstance, deflection, dodge, insight, luck, morale, profane, and sacred {g|Encyclopedia:Bonus}bonuses{/g} it has to {g|Encyclopedia:Armor_Class}AC{/g} to its CMD. Any {g|Encyclopedia:Penalty}penalties{/g} to a creature's AC also apply to its CMD. A {g|Encyclopedia:Flat_Footed}flat-footed{/g} creature does not add its Dexterity bonus to its CMD.","id":1678794,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678794/"},{"unit":"https://waldo.team/api/units/1724932/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:35.333668+09:00","action":30,"target":"The game uses a {g|Encyclopedia:Dice}roll{/g} of 20-sided die for combat and {g|Encyclopedia:Skills}skill{/g} {g|Encyclopedia:Check}checks{/g}. Combat happens in real time, but you can pause the game at any time to assess the situation and give orders to your companions. To pause or unpause the game, press <b>{bind|Pause}</b>. Click on an opponent in order to {g|Encyclopedia:Attack}attack{/g} them.","id":1678803,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678803/"},{"unit":"https://waldo.team/api/units/1724939/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:35.368844+09:00","action":30,"target":"<b>{g|Encyclopedia:Initiative}Initiative{/g}:</b> When a battle starts, each combatant makes an initiative {g|Encyclopedia:Check}check{/g}. The higher their initiative, the earlier the character can act. Initiative scores can be viewed in the Combat Log. Combat is divided into rounds, with each {g|Encyclopedia:Combat_Round}round{/g} lasting 6 seconds. Initiative score is determined once for the entire combat and does not change between rounds.","id":1678806,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678806/"},{"unit":"https://waldo.team/api/units/1724952/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:35.479753+09:00","action":30,"target":"<b>{g|Encyclopedia:Armor_Class}Armor Class{/g}:</b> The higher a character's Armor Class, the more difficult it is to successfully {g|Encyclopedia:Attack}attack{/g} them. It combines a base defense of 10 with other factors, such as equipment stats, {g|Encyclopedia:Dexterity}Dexterity{/g} {g|Encyclopedia:Bonus}bonus{/g}, passive abilities, etc.","id":1678817,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678817/"},{"unit":"https://waldo.team/api/units/1724958/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:35.523861+09:00","action":30,"target":"{g|Encyclopedia:Attack_Of_Opportunity}<b>Attack of Opportunity</b>{/g}: Some {g|Encyclopedia:CA_Types}actions{/g} performed close to an armed opponent can provoke an additional {g|Encyclopedia:Attack}attack{/g} upon your character without waiting for the opponent's turn. Such actions include, among other things, casting {g|Encyclopedia:Spell}spells{/g}, attempts to move away from an opponent, and shooting ranged weapons.","id":1678821,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678821/"},{"unit":"https://waldo.team/api/units/1724991/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:35.791007+09:00","action":30,"target":"Each round represents 6 seconds in the game world. A round normally allows each character involved in a combat situation to act.\nEach character has starting combat cooldown based on their {g|Encyclopedia:Initiative}initiative{/g} {g|Encyclopedia:Check}check{/g}, up to 6 seconds.\nIn turn-based mode, when the rules refer to a \"full round\", they usually mean a span of time from a particular initiative count in one round to the same initiative count in the next round. Effects that last a certain number of rounds end just before the same initiative count that they began on.\nAt the beginning of battle, a {g|Encyclopedia:Surprise}surprise round{/g} can happen.","id":1678845,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678845/"},{"unit":"https://waldo.team/api/units/1725017/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:35.980083+09:00","action":30,"target":"There can be up to five companions in your party. To select a single character, click on their portrait or press a corresponding key. To select multiple characters at once and give them the same order, draw a frame around them while holding down the left mouse button. To select all characters, press [{bind|SelectAllCharacters}].","id":1678861,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678861/"},{"unit":"https://waldo.team/api/units/1725075/","component":"https://waldo.team/api/components/pathfinder-wotr/encyclopedia/","translation":"https://waldo.team/api/translations/pathfinder-wotr/encyclopedia/ko/","glossary_term":null,"user":null,"author":null,"timestamp":"2021-09-12T01:23:36.429436+09:00","action":30,"target":"<b>Creation</b>\nA creation {g|Encyclopedia:Spell}spell{/g} manipulates matter to create an object or creature in the place the spellcaster designates. If the spell has a duration other than instantaneous, magic holds the creation together, and when the spell ends, the conjured creature or object vanishes without a trace. If the spell has an instantaneous duration, the created object or creature is merely assembled through magic. It lasts indefinitely and does not depend on magic for its existence.","id":1678898,"action_name":"Source string changed","url":"https://waldo.team/api/changes/1678898/"}]}